Brandon Justus

Brandon Justus
Contact
Office: COR B312
Area of expertise

Social Psychology

Research Interests

My research interests focus on tabletop games (e.g., board games) and video games in higher education. My earlier research investigated the way students formed groups through self-selection or teacher selection, and this led me to analyze the impact games have on motivation, social cohesion, intergroup relations, and learning, as well as ways to improve them. There is a dearth of information in this field and I am excited to learn more and contribute to scholarly knowledge.

 

Representative Publications

Justus, B. J. & Rusticus, S. A. (2019). Can talking to myself help me win? The impact of two dimensions of self-talk on video game performance. Kwantlen Psychology Student Journal, 1(1). https://journals.kpu.ca/index.php/KPSJ/article/view/408

 

Representative Presentations

Justus, B. J., & Flores, A. R. D (2022, November). A qualitative and quantitative investigation of tabletop games in the classroom. Should instructors use tabletop games? [Spoken Individual Presentation]. KPU 2022 – 2023 Speaker Series, Virtual.

Flores, A. R. D & Justus, B. J., (2022, July). A qualitative study investigating tabletop games and group connections [Snapshot]. 83rd Canadian Psychological Association Annual National Convention, Calgary, Alberta, Canada.

Justus, B., & Rusticus, S. (2019, May) Can talking to myself help me win? The impact of two dimensions of self-talk on video game performance. [Poster]. NOWCAM; University of Victoria, Victoria B.C. http://web.uvic.ca/~nowcam/?q=node/49

 

Recent Awards

  • University of Victoria Faculty of Graduate Studies Fellowship 
  • University of Victoria Graduate Entrance Award