iMinds gambling education

Funding body: BC Ministry of Justice

Background: This project develops classroom learning resources to promote effective gambling education. It sets out to improve students’ gambling literacy—the knowledge and skills they need to survive and thrive in a world where gaming and gambling are common recreational activities. The goal is to encourage students to both express and think critically about their current gambling-related beliefs, attitudes and behaviours.

Gaming and gambling touch virtually every aspect of human life. The opportunities for education are equally diverse. iMinds consists of a wide range of learning ideas that can be easily adapted and used in various curricular areas such as Social Studies, English Language Arts, Mathematics and other subjects and settings.

Related projects

Researchers

  • Dan Reist (principal)
  • Asgari, Mahboubeh
  • Nicolussi, Gaelle
  • Pankratz, Nicole
  • Andrew, C.
  • Reimer, B.
  • Pozer, J.