Regan Mandryk
Professor, Canada research chair tier 1, digital games and immersive social technologies
Computer Science
- Contact:
- Office: ECS 452 reganmandryk@uvic.ca 250-472-5735
- Area(s) of expertise:
- Human-computer interaction, digital games, e-sports, affective computing, social computing and digital collaboration
About Regan
Regan Mandryk is a Canada Research Chair (Tier 1) in digital gaming and immersive social technologies and professor of computer science. She has made foundational and significant contributions in modeling the emotional experience and personality of game players, facilitating social connection through innovative game technologies, combating toxicity within multiplayer games,and harnessing games for the assessment and treatment of mental health.
Regan led games research in the Canadian GRAND Network (NCE), led the first ever Canadian graduate training program on games user research (SWaGUR.ca, funded by NSERC CREATE) and was pivotal in establishing the gaming research community within the ACM’s SIGCHI—particularly in co-establishing and leading the ACM CHI PLAY conference and chairing the flagship conference (CHI) in 2018.
She was inducted into the Royal Society of Canada’s College in 2014, received the Canadian Association for Computer Science’s Outstanding Young Canadian CS Researcher Prize in 2016, the E.W.R. Steacie Fellowship from NSERC in 2018, was inducted into the SIGCHI Academy in 2023 and received the Canadian Human Computer Communications Society’s Achievement Award in 2023.