Andrew McEachern

Andrew McEachern
Assistant Teaching Professor
Mathematics and Statistics

Ph.D. University of Guelph

Office: DTB A450

My research interests are broad, but lately have focused on game theory, and mathematical games applied to mathematics education. I also have research interests in mathematical biology, from sequence analysis techniques to population dynamics. I use both standard mathematical techniques and evolutionary computation to solve optimization and modelling problems.


  • Game theory
  • mathematical biology
  • mathematics education

Selected Publications

  • D. Ashlock and A. McEachern, CliqueR: a Graph Theory Game, in press for Game and Puzzle Design, 2017.
  • D. Ashlock and A. McEachern, Evolutionary Design of FRAX Decks, accepted to the 2017 IEEE Congress on Evolutionary Computation.
  • D. Ashlock and A. McEachern, Evolutionary Nonlinear Projection, IEEE Transactions on Evolutionary Computation, 19(6), PP 857-869, 2015.
  • A. McEachern, D. Ashlock, and J. Shonfeld, Sequence classification with side effect machines evolved via ring optimization, Biosystems, Volume 113(1), PP9-27, 2013.
  • A. McEachern and D. Ashlock, Shape Control of Side Effect Machines for DNA Classification in Proceedings of the 2013 IEEE Conference on Computational Intelligence in Bioinformatics and Computational Biology, PP 1-8, 2014